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	<title>The Cloud Gamer &#187; Sony</title>
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	<description>Cloud gamers unite</description>
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		<title>Sony, Microsoft and OnLive weigh in on tiered internet pricing</title>
		<link>http://www.thecloudgamer.com/onlive/sony-microsoft-and-onlive-weigh-in-on-tiered-internet-pricing/</link>
		<comments>http://www.thecloudgamer.com/onlive/sony-microsoft-and-onlive-weigh-in-on-tiered-internet-pricing/#comments</comments>
		<pubDate>Fri, 10 Apr 2009 13:16:03 +0000</pubDate>
		<dc:creator>Eric</dc:creator>
				<category><![CDATA[OnLive]]></category>
		<category><![CDATA[#frontpage]]></category>
		<category><![CDATA[#news]]></category>
		<category><![CDATA[bandwidth]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[steve perlman]]></category>
		<category><![CDATA[time warner cable]]></category>

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		<description><![CDATA[Time Warner Cable, the nation&#8217;s second biggest cable company, is planning on charging for the amount of bandwidth you use. This would affect gaming companies like Sony, Microsoft, and to a larger degree, OnLive. Perlman, however, isn&#8217;t concerned. Link]]></description>
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		<title>OnLive has only 2 potential customers: Microsoft and Sony</title>
		<link>http://www.thecloudgamer.com/onlive/onlive-has-only-2-potential-customers-microsoft-and-sony/</link>
		<comments>http://www.thecloudgamer.com/onlive/onlive-has-only-2-potential-customers-microsoft-and-sony/#comments</comments>
		<pubDate>Tue, 07 Apr 2009 12:41:58 +0000</pubDate>
		<dc:creator>Eric</dc:creator>
				<category><![CDATA[OnLive]]></category>
		<category><![CDATA[#frontpage]]></category>
		<category><![CDATA[#news]]></category>
		<category><![CDATA[buyout]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://www.thecloudgamer.com/onlive/onlive-has-only-2-potential-customers-microsoft-and-sony/</guid>
		<description><![CDATA[Another take on why OnLive is really geared for the customers (i.e. Microsoft and Sony) and not the gamers (for now). Essentially, the costs of the infrastructure behind the game service is tremendous and OnLive may need to be bought out in order to cover these costs. This may explain why OnLive has only stated [...]]]></description>
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		<title>Sony questions OnLive&#8217;s promises</title>
		<link>http://www.thecloudgamer.com/onlive/sony-questions-onlives-promises/</link>
		<comments>http://www.thecloudgamer.com/onlive/sony-questions-onlives-promises/#comments</comments>
		<pubDate>Wed, 01 Apr 2009 12:20:41 +0000</pubDate>
		<dc:creator>Eric</dc:creator>
				<category><![CDATA[OnLive]]></category>
		<category><![CDATA[#frontpage]]></category>
		<category><![CDATA[#news]]></category>
		<category><![CDATA[Patrick Seybold]]></category>
		<category><![CDATA[SCEA]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://www.thecloudgamer.com/onlive/sony-questions-onlives-promises/</guid>
		<description><![CDATA[It seems to be Sony&#8217;s turn to take potshots at OnLive. Just a few days ago, Nintendo &#8216;scoffed&#8217; at the OnLive service. This time, Patrick Seybold, SCEA director, questioned OnLive&#8217;s ability to deliver games without lag and the actual price of the service. Link]]></description>
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		<title>PlayStation moving into the cloud?</title>
		<link>http://www.thecloudgamer.com/cloud-gaming/playstation-moving-into-the-cloud/</link>
		<comments>http://www.thecloudgamer.com/cloud-gaming/playstation-moving-into-the-cloud/#comments</comments>
		<pubDate>Tue, 31 Mar 2009 12:05:48 +0000</pubDate>
		<dc:creator>Eric</dc:creator>
				<category><![CDATA[General Cloud Gaming]]></category>
		<category><![CDATA[#frontpage]]></category>
		<category><![CDATA[#news]]></category>
		<category><![CDATA[OnLive]]></category>
		<category><![CDATA[ps cloud]]></category>
		<category><![CDATA[Sony]]></category>

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		<description><![CDATA[OnLive may face a competitor in the distant future, and from juggernaut Sony no less. Sony Japan apparently registered the trademark &#8220;PS Cloud&#8221; with features very similar to OnLive&#8217;s game service. Link]]></description>
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