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	<title>The Cloud Gamer &#187; cloud technology</title>
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		<title>Microsoft dimisses OnLive (for now)</title>
		<link>http://www.thecloudgamer.com/onlive/microsoft-dimisses-onlive-for-now/</link>
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		<pubDate>Wed, 28 Oct 2009 13:18:22 +0000</pubDate>
		<dc:creator>Falcon</dc:creator>
				<category><![CDATA[OnLive]]></category>
		<category><![CDATA[#frontpage]]></category>
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		<category><![CDATA[cloud technology]]></category>
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		<category><![CDATA[london games conference]]></category>
		<category><![CDATA[Microsoft]]></category>
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At the London Games Conference, Xbox Live EMEA boss Jerry Johnson told the audience that streaming game services like OnLive isn&#8217;t ready for mass-market in the near future.
Johnson believes that &#8220;streaming technology is something that the industry is betting on longer term&#8230; right now I don&#8217;t believe that technology can scale out against the experience [...]]]></description>
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		<title>OnLive games service &#8216;will work&#8217;</title>
		<link>http://www.thecloudgamer.com/onlive/onlive-games-service-will-work/</link>
		<comments>http://www.thecloudgamer.com/onlive/onlive-games-service-will-work/#comments</comments>
		<pubDate>Wed, 01 Apr 2009 12:33:24 +0000</pubDate>
		<dc:creator>Falcon</dc:creator>
				<category><![CDATA[OnLive]]></category>
		<category><![CDATA[#frontpage]]></category>
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		<category><![CDATA[algorithm]]></category>
		<category><![CDATA[beta]]></category>
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A lot of details about the technology powering OnLive are outlined in this article.
Perlman states that large gaming publishers like Electronic Arts and Ubisoft had been reviewing their technology for years before deciding to produce games for OnLive.
OnLive has been in development for 7 years and during that time, they have been working on a [...]]]></description>
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